Command Line Interface: Difference between revisions

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  char cl_buf[CL_MAX_CHARACTERS]; // global buffer to collect input from user
  char cl_buf[CL_MAX_CHARACTERS]; // global buffer to collect input from user
  int cl_char_count = 0; // initial count of characters stored in buffer
  int cl_char_count = 0; // initial count of characters stored in buffer
Create a loop that reads a serial characters from the user
Create a loop that reads serial characters from the user
  As characters are received, store them in the buffer and echo them to the serial output (up to one less than CL_MAX_CHARACTERS).
  As characters are received, store them in the buffer and echo them to the serial output (up to one less than CL_MAX_CHARACTERS).
  If BackSpace (BS) character received, and there are characters in the buffer, back them out:
  If BackSpace (BS) character received, and there are characters in the buffer, back them out:

Revision as of 16:25, 1 December 2020

Command Line Interface

Once you have a serial interface for debug / printf() output, and have the ability to read serial characters entered from a terminal program, you're ready to implement a command line interface.
Why a Command Line Interface?

Main reason - control
With the command line interface, you can interact with different functionality you've created within your project,
testing many of your functions, and validating your recently added code.

Software components needed:

* Serial character output method - printf() support
* Serial character input method
* Line buffer editor - minimal
* Line buffer parser - split the command line up into words, with the expectation that the first word
   is a command, with any following words being command line parameters/arguments
* Command table with expected number of arguments
* Argument/word counter - argc
* Array of character pointers - argv

Serial Character Input and Output

When using many of the STM32 NEUCLEO boards, the development board will often connect one of the processor's
serial ports to the on-board STM32F103CBT6 debugger/loader/JTAG/USB-Serial interface device.  This on-board device creates
a USB-Serial interface when you connect your development board to a host computer.  (Check your NEUCLEO board's schematic.)
To use this interface, you need to indicate, via the new project setup wizard, that you need a "connectivity" module,
usually, UART2.  Enable this UART2 for full duplex operation, 115,200 baud, 8 data bits, no parity, 1 stop bit.  When you
connect from the host side, using a terminal program, such at Tera-term, you'll connect to the STM32-STLink USB
serial port, and use the same configuration options.

Serial Output, Serial Input, and printf() Support

To use the printf() library, sending printf() output to the USB serial port, we need to define our own fputc().
I put the following in main.c, in the "Private user code" section, #0 as follows:

/* Private user code ---------------------------------------------------------*/
/* USER CODE BEGIN 0 */
// Defining an fputc() function allows the printf() to work as expected
int fputc(int ch, FILE *f)
{
   UNUSED(f);
   uint8_t c = (uint8_t)ch;
   HAL_StatusTypeDef status = HAL_UART_Transmit(&huart2,&c,1,50); // send character to UART2 with 50ms timeout
   if(HAL_OK == status)
       return ch;
   else
       return EOF;
}

// For serial input - read a character from the serial port:
int fgetc(FILE *f)
{
   UNUSED(f);
   uint8_t c;
   HAL_StatusTypeDef status = HAL_UART_Receive(&huart2,&c,1,50); // read character from UART2 with 50ms timeout
   if(HAL_OK == status)
       return c;
   else
       return EOF;
}
/* USER CODE END 0 */

Line buffer editor

Define the size of your command line buffer - 64 bytes / characters is usually enough, and a character counter:

#define CL_MAX_CHARACTERS  64
char cl_buf[CL_MAX_CHARACTERS]; // global buffer to collect input from user
int cl_char_count = 0; // initial count of characters stored in buffer

Create a loop that reads serial characters from the user

As characters are received, store them in the buffer and echo them to the serial output (up to one less than CL_MAX_CHARACTERS).
If BackSpace (BS) character received, and there are characters in the buffer, back them out:
  Decrement counter
  Send BS,SPACE,BS to remove the serial character displayed earlier
Repeat until the ENTER character is pressed.  Then, terminate the string with a NULL.
The command buffer is now ready to be parsed, and then executed.

Command Line Parser

The NULL terminated string needs to be broken up into "words", such that each "word" represents a command and possible arguments.

Creating the function, int cl_parse(void);
cl_parse() will break up the command line into "words", and return the number of "words" found.
Define an argument counter, argc, and an array of character pointers, argv
#define CL_MAX_WORDS 10
int argc = 0;
char * argv[CL_MAX_WORDS];
Within a while() loop, using a character pointer
  Walk past any white space (space character or tab), when non-whitespace is found, store the address of this character into the argv list,
  replace the whitespace with NULL, and increment the argc counter.
  Repeat until the terminating NULL is reached.

If you enter the following string: "   add   100   12  ",
argc should equal 3
argv[0] should point to "add"
argv[1] should point to "100"
argv[2] should point to "12"

Command Table

Create an array of commands, each defined by a data structure, that defines the command name, command usage, expected arguments, and pointer to the function that implements the command.

typedef struct {
  char * cmd;              // name of the command
  char * comment;          // comment for command usage
  int args;                // includes the command itself and minimum number of arguments
  int (*function) (void);  // pointer to function that implements the command
} CMD_ITEM;
// Initialize the command table
CMD_ITEM cmd_array[] = {
  "?",   "display list of commands", 1, help,
  "help","display list of commands", 1, help,
  "add", "add two numbers",          3, add};